Rasterise an SVG to a PNG at Any Width You Choose

Render vector artwork into a pixel image, picking the output width so the result is as sharp as you need.

About the SVG to PNG Converter

An SVG describes shapes mathematically, so it has no fixed resolution until something draws it. That is its strength and also the reason so many systems reject it: content managers, document templates, marketplaces and print submission portals frequently want a pixel image. This converter renders the vector at a width you specify — the field starts at 1024 pixels — and calculates the height from the artwork's own proportions so nothing is distorted.

Because the source is vector, you are not limited by an original resolution the way you would be enlarging a photograph. Ask for 4096 pixels and the shapes are drawn at that size cleanly. Output is PNG, so transparency in the artwork is preserved rather than being filled in. The rendering uses your browser's own vector engine, meaning artwork that is not yet public does not have to be sent anywhere to become a PNG.

Key Features

  • You set the output width: Type any width from 16 pixels upward and the height follows the artwork's aspect ratio automatically.
  • Genuinely resolution-free: Vectors are drawn fresh at the requested size, so a large export is sharp rather than an upscale of something smaller.
  • Transparency preserved: PNG output keeps the alpha channel, so artwork without a background does not gain a white panel.
  • Sensible fallback size: An SVG with no intrinsic dimensions is rendered at 1024 by 768 rather than failing outright.
  • Several files per run: Convert a set of icons together and collect them as a ZIP.

How to Use the SVG to PNG Converter

  1. Add one or more SVG files.
  2. Set the output width in pixels — 1024 is the default, and larger values are worth it for print or retina use.
  3. Convert and download the PNGs, or take them together as a ZIP.

How It Works

The SVG is handed to the browser as an image source and drawn into a canvas at your requested width, with the height derived from the file's own ratio, then written out with canvas.toBlob as PNG. No rendering library is used — this is the browser's native SVG engine. The important constraint is that an SVG loaded this way is sandboxed: anything it references externally, such as a web font, a linked bitmap or an external stylesheet, will not be fetched, and scripts inside the file do not run. If your artwork sets type in a font that is not embedded, convert the text to outlines in your editor before exporting, or the rendered PNG will substitute a different typeface.

When You Need It

A researcher submitting to a journal has produced figures as vectors in a plotting library, and the submission system demands raster images at a stated pixel width. The figures show unpublished results still under peer review, and the embargo on that data is precisely why routing them through an online converter would be inappropriate. Brand managers exporting a logo for a partner who cannot handle vectors, and developers generating fixed-size icon assets, convert for less sensitive but equally practical reasons.

FAQ

Frequently Asked Questions

What width should I pick for printing?
Work backwards from the physical size: something printed four inches wide at 300 dots per inch needs about 1200 pixels. Since the source is vector, asking for a larger number costs nothing in quality.
The text in my SVG came out in the wrong font.
The font was referenced rather than embedded, and an SVG rendered this way cannot pull in external font files. Convert the text to paths or outlines in your design tool and export again.
Why did my SVG render at 1024 by 768?
That fallback applies when the file declares no intrinsic width or height. Add explicit dimensions or a viewBox to the SVG and it will render at the proportions you intended.
Can I get a JPG instead of a PNG?
Use the SVG to JPG converter for that. It is the better choice when the artwork has no transparency and the file needs to be as small as possible.
Is my artwork uploaded in order to be rasterised?
It is not. The browser's own renderer draws the vector locally and the PNG is encoded on the same canvas, so unpublished figures or unreleased brand assets stay on your machine.